Tuesday, April 20, 2010

Creating My Own Game

When I played computer games in the past I didn't really put much thought into how the game was actually made. I used to think that the process to designing and making games was easy, but that was before I had been involved in this process. When we first started working on the mini game with the rabbit and carrot, I figured there would be be some coding and what not, but I definitely didn't expect how exact you have to be with the coding. This whole experience has definitely opened my eyes to how challenging creating computer games.

Friday, March 26, 2010

My Civics Engagement Site

I feel that that The Messengers game made by The Smarties will do an effective job teaching players about civics. In this game the president must deliver a letter to a cabinet member who has expertise in the letter's contents. I think this game will teach players about some of the responsibilities of cabinet members and what their expertise are too. I also think this game will teach players that the president only has a certain amount of time to deliver letters to cabinet members.

Friday, March 19, 2010

Civics Engagement Game

I am part of the Muffinator group and we are making a game about the process a bill goes through to get passed. This game will help people better understand the very long and complicated process to passing a bill. We still haven't figured out a name for our game, but I am pretty sure we will go with First Ink, pretty cool isn't it.

Wednesday, March 3, 2010

BIG C's Game Reviews

I played Darfur is Dying and Sound Toy. I liked Darfur is Dying because It opened my eyes on what is happening in Sudan. http://www.darfurisdying.com/

I thought Sound Toy was entertaining but at the same time pointless. http://www.myglife.org/usa/wv/resources/en/play/Casual/soundtoy

Friday, February 12, 2010

Learning Globaloria

Well, as of right now I don't know yery much about Globaloria. I hope to learn a lot about it and I hope I can finally get comfortable with using it. I want to make cool educational games that will entertain many age groups. I want other students to actually learn something from my games. What would be the point in people playing my games and not learning something from them? There would be no point, because after all, isn't this whole Globaloria program supposed to be an educational experience. The only thing that I am really kind of nervious about is making a really lame pointless game.